Veröffentlicht |
Dezember 1993
Juni 1994
13. März 1995 |
Publisher |
Atari Corporation
Atari Corporation
Mumin Corporation |
Entwicklung |
Imagitec Design: Andrew Seed Martin Randall Trevor Raynsford |
Grafik |
Tony Gascon Peter Goldsmith Shaun McClure Steve Noake Ed Pearson David Severn Andrew Walker |
Musik |
Ian Howe |
Sound FX |
Ted Tahquechi |
Produzenten |
Sean Patten John Skruch Juliana Wade |
Code |
J9006 |
Genre |
Platform/Puzzle |
Medium |
Steckmodul |
Controller |
Jaguar Controller |
Spieler |
1 |
Wertung |
6.0/10 ✰✰✰✰✰✰✰✰✰✰ |
Boxtext
Welcome to Pre-History!
As the proud leader of the Dino Dudes, it's up to you to lead your hairy band of Cro-Magnons to the top of the food chain. Discover fire, weapons, the wheel… battle dinosaurs and rival tribesmen… and do everything you can to survive – so your kids can someday invent cool stuff like malls, video games and of course, the bacon double-cheeseburger.
• An evolutionary 64-bit experience like no other
• Become the dominant species using your wits and your dudes
• 80 levels of Neanderthal puzzle-adventure
• A cave-load of pre-historic enemies to battle, including dinosaurs and rival tribesmen
• Tons of obstacles to overcome, including cliffs, boulders and famished carnivores
• Discover and master the use of fire, spears, ropes, even powerful witchdoctors
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Trivia
Der japanische Titel des Spiels lautet エボリューション:ディノデュデス (Eboryūshon: Dīno Dyudesu).
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Weitere Versionen
▶ Dinolympics (Atari Lynx, Atari)
▶ Evolution: Dino Dudes (Atari Falcon 030, 16/32 Systems)
▶ The Humans (Antstream, Imagitec Design)
▶ The Humans (Commodore Amiga, Mirage Technologies Multimedia)
▶ The Humans (Nintendo Game Boy, GameTek)
▶ The Humans (Nintendo Game Boy, GameTek/Nintendo of America)
▶ The Humans (PC: MS-DOS, GameTek)
▶ The Humans (PC: MS-DOS, Mirage Technologies Multimedia)
▶ The Humans (Sega Genesis, GameTek)
▶ The Humans (Super Nintendo Entertainment System, GameTek)
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