Acorn BBC Micro / Electron:
Crystal Castles

Veröffentlicht nicht veröffentlicht
(geplant für Dez. 1984)
Publisher Atari Corp. (U.K.), Ltd.
Railway Terrace
Slough SL2, England
Entwickler Peter Johnson
Genre Labyrinth
Medium Kassette
Controller Tastatur, optional: Joystick
Spieler 1
Wertung k.A.

Boxtext (U.S. Gold-Veröffentlichung)
You play Bentley, a bear with a passion for collecting gems. The gems are scattered on the floors of a series of eighteen 3D structures packed with lifts, ramps, tunnels, and hidden passages. To prevent you completing your task there are various creatures, each with their own characteristics. The MAD MARBLES try to take the shortest route towars you. THE TREE-SPIRITS do the same, but are frozen for a while if you jump over them. The SKELETONS move at random, but tend to block your way. The GEM-EATERS (which look like centipedes on their hind-legs) can be seen swallowing the gems inside them, if you attack one in mid-gulp it will be destroyed. BERTHILDA the witch may only be killed when you are wearing the MAGIC HAT, which makes you invincible for a short time. If you take too long on a screen the BEES will arrive in a swarm to chase you.
Das Spiel wurde 1986 von U.S. Gold auf den britischen Markt gebracht.

Logo Atarisoft
Leider kein Bild vorhanden!
Weitere Versionen
Crystal Castles (Acorn BBC Micro/Electron, U.S. Gold)
Crystal Castles (Amstrad/Schneider CPC, U.S. Gold)
Crystal Castles (Apple II, Atarisoft)
Crystal Castles (Arcadespiel, Atari)
Crystal Castles (Atari 2600, Atari)
Crystal Castles (Atari ST, Atari)
Crystal Castles (Atari XL/XE, Atari)
Crystal Castles (Commodore 64, Atarisoft)
Crystal Castles (Commodore VC 20, Atarisoft)
Crystal Castles (IBM PC, Atarisoft)
Crystal Castles (Microsoft Xbox 360, Microsoft Game Studios)
Crystal Castles (PC/Windows, Microsoft Game Studios)
Crystal Castles (Sinclair ZX Spectrum, U.S. Gold)
Robotron: 2084 Dig Dug