Veröffentlicht |
Oktober 1990 |
Publisher |
Tengen, Inc. |
Entwickler |
Bob Flanagan Mike Hally (Design) Don Diekneite (Audio) Brad Fuller (Audio) |
UPC-Code |
031763050124 |
Genre |
Action/Adventure |
Medium |
Steckmodul |
Controller |
D-Pad |
Spieler |
1–2 |
Wertung |
6.0/10 ✰✰✰✰✰✰✰✰✰✰ |
Boxtext
Set sail for the time of your life!
So you've always wanted to be a swashbuckling pirate, sailing the high seas, journeyin to the ends of the earth, exploring ancient castles and caves for precious booty. And if there's a beautiful Princess in distress to rescue, so much the better, eh matey? All this – and more – are yours to enjoy when you play SKULL & CROSSBONES – the great arcade hit now for play on your Nintendo. Play alone or team up with a friend to become the pirates One Eye or Red Dog. Travel far and wide, battling zombies, skeletons, rats, bats – even ninja pirates (talk about East meeting West!) – all to rescue the kidnapped Princess from the Evil Wizard!
SKULL & CROSSBONES. It's the swashbuckling adventure of a lifetime!
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Trivia
Wie die meisten anderen Tengen-Spiele für das NES ist dieses Spiel auch mit dem kopierten Lockout-Chip versehen und wurde nicht von Nintendo lizenziert.
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Weitere Versionen
▶ Skull & Crossbones (Amstrad CPC, Domark Software)
▶ Skull & Crossbones (Arcadespiel, Atari Games)
▶ Skull & Crossbones (Atari ST, Domark Software)
▶ Skull & Crossbones (Commodore 64, Domark Software)
▶ Skull & Crossbones (Commodore 64, The Hit Squad)
▶ Skull & Crossbones (Commodore Amiga, Domark Software)
▶ Skull & Crossbones (PC: MS-DOS, Domark Software)
▶ Skull & Crossbones (PC: MS-DOS, Domark Software/Bomico Entertainment Software)
▶ Skull & Crossbones (Sinclair ZX Spectrum, Domark Software)
▶ Skull & Crossbones (Sinclair ZX Spectrum, The Hit Squad)
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