Namco / Atari Arcadespiele:
ゼビウス / Xevious

Veröffentlicht Japan 1982
USA Februar 1983
Publisher Japan Namco Ltd.
USA Atari, Inc.
Entwickler Namco Ltd.
Code 392
Programmierer Masanobu Endō
Hardware Shinchirō Okamoto
Sound Yuriko Keino
Weitere Mitwirkende Masahisa Ikegami
Masaya Nakamura
Eirry Mou
Hiroshi Ōno
Shinchi Kojima
Seiichi Satou
Shigeru Sato
Genre Shooter
Steuerung Joystick (8-Wege) + 2 Buttons
Spieler 1–2 (abwechselnd)
Prozessor 3× Zilog Z80, 3,072 MHz
Audio Mono
Namco WSG, 3,072 MHz
Namco 54XX, 1,536 MHz
Video 19″ Rasterbildschirm Matsushita, vertikal
Auflösung 224×288
Bauformen Upright (39200/EXEV)
Cocktail (nur Namco)
Arcadesystem Namco Galaga
Abmessungen H×B×T Upright: 182,9 × 64,2 × 91,2 cm
Gewicht 138,4 kg
Produktion 5295 Stück
Wertung KLOV/IAM 2.99/5

Atari: Xevious

Beschreibung/Werbetext (englisch)
Xevious, the Challenge of a Lifetime.

Many eons ago, an advanced technologically oriented civilization was forced to evacuate the Earth prior to the Ice Age. Now, these Xevious people are returning to reclaim their heritage through conquest.
This is the scenario in which the player will find himself in XEVIOUS, the latest coin video game sensation from Atari. At the controls of his Solvalou supr spacecraft, the player must defent his planet from the invasion and possible takeover of the Xevious aggressors.
The Xevious people mount a fierce attack in the air and have already secured certain locations on Earth, so the player is bombarded both from air and land. Flying a search and destroy mission, the player cruises over the scrolling landscape, bombing the Xevious ground entrenchments by centering his bombsight over each and zapping the air targets that come into range.
The player faces 32 different enemy targets on both the land and in the air. A flotilla of flying mirrirs forms an impregnable opponent that repels the player's shoots. These resistor shields cannot be destroyed by the player's fire power, but a collision with one of them will prove fatal.
After battling his way through wave after wave of enemy forces – each made more menacing through the advanced game graphics of the color raster – the player encounters the monunental controlling force of the Xevious offensive, the Andor Genesis Mother Ship. A direct hit to her central reactor will disable her, but the player should not be lulled into a false sense of security. Xevious forces will soon appear and renew their attack with increased determination.
Unique Game Play Feature. The Xevious challenge is always new. The computer program self-adjusts the difficulty level of game play to the ability of the player at the controls – moment by moment. No other game allows for such diverse game play, as no wave is ever the same. With this self-percentaging feature, Xevious provides a unique competition between the player and a "smart" computer that actually responds to player input.
Operator Options.
Game Difficulty.
4 differend operator-selectable difficulty settings are available: Easy, Average, Hard and Expert.
Game Lives. Operators may select 1, 2, 3 or 5 player ships.
Bonus Levels. The Operator has up to 15 different bonus options available. If the operator chooses 1 to 3 player lives, there are 8 different Bonus setting available, including No Bonus. If the operator chooses 5 lives, an additional 7 Bonus settings are available.
Self-Test. Allows operators to check game switches and computer functions.
Coin Modes. There are 16 different coinage modes available, plus Free Play.
Konsolen- und Computerumsetzungen
3D Classics: Xevious (Nintendo 3DS, Nintendo of America)
3D Classics: Xevious (Nintendo 3DS, Nintendo of Europe)
Tiny Xevious (NEC PC-6001, Dempa Shimbunsha)
Xevious (Amstrad/Schneider CPC, Americana Software)
Xevious (Amstrad/Schneider CPC, U.S. Gold)
Xevious (Apple II, Mindscape)
Xevious (Atari 2600, J.F.)
Xevious (Atari 2600, Atari)
Xevious (Atari 5200, Atari)
Xevious (Atari 7800, Atari)
Xevious (Atari ST, U.S. Gold)
Xevious (Atari XL/XE, Atari)
Xevious (BREW, Namco Mobile)
Xevious (Commodore 64, Mindscape)
Xevious (Commodore 64, U.S. Gold)
Xevious (J2ME, Namco Mobile)
Xevious (Microsoft Xbox 360, Namco Bandai Games America)
Xevious (Nintendo Wii, Namco Bandai Games)
Xevious (Nintendo Wii, Namco Bandai Games America)
Xevious (Nintendo Wii U Virtual Console, Namco Bandai Games America)
Xevious (Sega Master System, Zemina Co.)
Xevious (Sinclair ZX Spectrum, Americana Software/Mastertronic)
Xevious (Sinclair ZX Spectrum, Erbe Software)
Xevious (Sinclair ZX Spectrum, U.S. Gold)
Xevious: The Avenger (Nintendo Entertainment System, Bandai America)
Xevious: The Avenger (Nintendo Famicom, Namco)
Xevious: The Avenger (Nintendo Famicom, Namcot)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of America)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nintendo Benelux)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nintendo España)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nintendo France)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nintendo Italia)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nintendo UK Entertainment)
Xevious: The Avenger (Nintendo Game Boy Advance, Nintendo of Europe/Nortec Multimedia)
ゼビウス (Zebiusu) (Fujitsu FM-7, Dempa Shimbunsha)
ゼビウス (Zebiusu) (NEC PC-88, Enix)
ゼビウス (Zebiusu) (NEC PC-98, Enix)
ゼビウス (Zebiusu) (NEC PC-8000, Dempa Shimbunsha)
ゼビウス (Zebiusu) (Nintendo Wii, Namco Bandai Games)
ゼビウス (Zebiusu) (Sharp MZ-2500, Dempa Shimbunsha)
ゼビウス (Zebiusu) (Sharp X1, Dempa Shimbunsha)
ゼビウス (Zebiusu) (Sharp Zaurus, Sharp)
Weitere Titel der Reihe
ソルバルウ (Sorubaruu) (Arcadespiel, Namco)
スーパーゼビウス・ガンプの謎 (Sūpā zebiusu – ganpu no nazo) (Arcadespiel, Namco)
Super Xevious (Arcadespiel, Namco)
Xevious 3D/G (Arcadespiel, Namco)
World Rally Xybots